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2025.05.09
Hello, Creators.
At the end of May 2025, inZOI’s long-awaited ModKit will launch, along with our first modding update!
This announcement explains what will be possible with the ModKit and what modding features will be added over time. Please see below for details.
1. ModKit Release Preview
The inZOI ModKit is an official tool that makes modding easy and accessible for everyone. After the late May update, it will be available for download via the Epic Games Store. Major features include:
◆ Download inZOI Assets
- In the late May update, representative meshes (FBX) and Json data files for outfit sets and standard furniture will be provided. Additional assets will be added through future updates.
- By editing the Json files used in-game, you’ll be able to freely adjust various states and conditions.
- Example: A bed that restores sleep in 5 minutes
- Example: Changing the Flirt buff duration to 10 hours
◆ Maya & Blender Plugins
- Official plugins for Maya and Blender will be provided to make it easier to create inZOI 3D assets.
- These plugins let you import the downloaded meshes into your tools and use them in your workflow.
◆ Create Unreal-Based Mod Projects
- Assets made in Maya, Blender, or other tools can be imported into ModKit and turned into Unreal plugin format mod projects.
◆ CurseForge Integration
- Your completed mods can be uploaded and packaged on CurseForge.
- Other creators will be able to easily search for and download your mods via the in-game CurseForge interface.
2. Modding Update Roadmap
To help expand the inZOI modding ecosystem step by step, we’ve planned three modding updates throughout 2025. These updates will lay the foundation by expanding key features. Going forward, we’ll continue to evolve based on your feedback.
◆ May Update
The May update will introduce modding tools for outfit sets and furniture, along with a data editing UI that makes it easier to modify game data. With the official launch of the ModKit, we’ll continue improving based on your feedback.
◆ September Update
In September, modding will expand to character features like faces and hair, as well as architectural elements like doors, fences, pillars, and windows. You’ll also be able to create interaction-based content like conversations, voice, rewards, and motion.
◆ December Update
In December, most outfits will become moddable. You’ll also be able to edit interaction scripts and access localization tools, empowering you to create deeper and more diverse content.
3. Additional Notes
Our modding policy will be published on the official inZOI website in mid-May 2025. It will include guidelines, restrictions, IP ownership, and monetization terms. Please refer to this policy when using modding features.
We’ll also continue gathering your feedback and working with you to build a better modding environment. To kick things off, we’ll hold a ModKit-themed AMA and launch a dedicated feedback channel. More details will be shared in a separate notice later in May.
We appreciate your interest in modding with inZOI!
Thank you,
The inZOI Team